DPI Converter

Convert sensitivity between Valorant, CS2, Fortnite & more.

Converting your mouse sensitivity between games without losing your aim

Every game measures sensitivity its own way. What they all share is an internal constant that turns mouse movement into degrees of in-game rotation, and that constant differs per engine. This is why the same number — 2.0, say — turns far more in one game than another, and why switching titles usually feels like starting from scratch.

The correct way to carry your aim across is not to copy the number but to keep the physical distance the mouse travels for a full 360-degree turn. That value, centimetres per 360, is game-independent: if your main game needs 30 cm of mousepad to spin around, keeping those 30 cm in the new game preserves the muscle memory you already have. This tool performs exactly that conversion from your sensitivity and DPI.

Mouse DPI and in-game sensitivity multiply together, so there are endless combinations that produce the same effective distance. What changes between them is sensor precision and movement granularity: very low DPI values can make the sensor's steps visible, while very high ones amplify noise and hand tremor. The comfortable zone for most players is 800 to 1600 DPI, tuning sensitivity inside the game afterwards.

One detail breaks conversions: field of view. In first-person games with a scope, aim sensitivity usually scales with zoom, and each game uses its own criterion. Your hip-fire conversion can be exact while the scoped feel differs; if the game allows it, look for the zoom-relative sensitivity scaling setting and pick the mode that preserves the ratio.

And something worth checking before blaming the conversion: mouse acceleration. If the operating system has pointer precision enhancement enabled, the distance travelled depends on how fast you move your hand, and no conversion can be consistent. Turn it off and use a sensitivity you can repeat.

Tips

Frequently asked questions

What is eDPI?

It is sensitivity multiplied by mouse DPI. It works to compare configs within the same game, but not across different games, because each uses a different rotation constant.

Should I change the mouse DPI or the in-game sensitivity?

It doesn't matter as long as the result (cm/360°) is the same. Many players fix 400 or 800 DPI and adjust in-game sensitivity; what matters is the physical distance to turn.

How often should I change my sensitivity?

Ideally find one and keep it: your muscle memory takes weeks to adapt. That is why when switching games it is best to convert, to keep exactly the same feel.